GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- m -
m_addedMargin :
radix::KinematicCharacterController
m_begin :
radix::util::Profiler
m_convexShape :
radix::KinematicCharacterController
m_currentPosition :
radix::KinematicCharacterController
m_currentStepOffset :
radix::KinematicCharacterController
m_end :
radix::util::Profiler
m_fallSpeed :
radix::KinematicCharacterController
m_ghostObject :
radix::KinematicCharacterController
m_gravity :
radix::KinematicCharacterController
m_halfHeight :
radix::KinematicCharacterController
m_interpolateUp :
radix::KinematicCharacterController
m_jumpSpeed :
radix::KinematicCharacterController
m_manifoldArray :
radix::KinematicCharacterController
m_maxJumpHeight :
radix::KinematicCharacterController
m_maxSlopeCosine :
radix::KinematicCharacterController
m_maxSlopeRadians :
radix::KinematicCharacterController
m_me :
radix::KinematicClosestNotMeConvexResultCallback
,
radix::KinematicClosestNotMeRayResultCallback
m_minSlopeDot :
radix::KinematicClosestNotMeConvexResultCallback
m_name :
radix::util::Profiler
m_normalizedDirection :
radix::KinematicCharacterController
m_stepHeight :
radix::KinematicCharacterController
m_subprofilers :
radix::util::Profiler
m_targetPosition :
radix::KinematicCharacterController
m_touchingContact :
radix::KinematicCharacterController
m_touchingNormal :
radix::KinematicCharacterController
m_turnAngle :
radix::KinematicCharacterController
m_up :
radix::KinematicClosestNotMeConvexResultCallback
m_upAxis :
radix::KinematicCharacterController
m_useGhostObjectSweepTest :
radix::KinematicCharacterController
m_useWalkDirection :
radix::KinematicCharacterController
m_velocityTimeInterval :
radix::KinematicCharacterController
m_verticalOffset :
radix::KinematicCharacterController
m_verticalVelocity :
radix::KinematicCharacterController
m_walkDirection :
radix::KinematicCharacterController
m_wasJumping :
radix::KinematicCharacterController
m_wasOnGround :
radix::KinematicCharacterController
manager :
radix::Entity
mandatoryAttributeMessage :
radix::XmlHelper
map :
radix::Config
MapLoader() :
radix::MapLoader
mapName :
radix::ArgumentsParser
mapPath :
radix::ArgumentsParser
,
radix::Config
maskTex :
glPortal::Portal
material :
radix::MeshDrawable
materialCache :
radix::MaterialLoader
materials :
radix::World
Matrix3f() :
radix::Matrix3f
Matrix4f() :
radix::Matrix4f
maxHealth :
radix::Health
MaxId :
radix::Component
MaxVerts :
radix::GlGwenRenderer
MeasureText() :
radix::GlGwenRenderer
mesh :
radix::Glyph
,
radix::MeshDrawable
,
radix::ViewFrame
meshCache :
radix::MeshLoader
MeshDrawable() :
radix::MeshDrawable
mod :
radix::InputSource::KeyPressedEvent
,
radix::InputSource::KeyReleasedEvent
MODULE_NAME :
radix::XmlScreenLoader
motionState :
glPortal::Portal::Wrapper::Side
,
radix::RigidBody
MouseButton :
radix::InputSource
MouseButtonPressedEvent() :
radix::InputSource::MouseButtonPressedEvent
MouseButtonReleasedEvent() :
radix::InputSource::MouseButtonReleasedEvent
mouseLook() :
radix::PlayerSystem
MouseWheelScrolledEvent() :
radix::InputSource::MouseWheelScrolledEvent
msec() :
radix::TimeDelta
msec_d() :
radix::TimeDelta
msg :
radix::Exception::Error
mtx :
radix::AnsiConsoleLogger
,
radix::StdoutLogger
music :
radix::SoundManager
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