GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <external/RadixEngine/include/radix/data/material/MaterialLoader.hpp>
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static const Material | loadFromXML (const std::string &path) |
static const Material & | getMaterial (const std::string &name) |
static const Material & | fromTexture (const std::string &name) |
Static Private Attributes | |
static std::map< std::string, Material > | materialCache = {} |
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