#include <external/RadixEngine/include/radix/system/PlayerSystem.hpp>
Inherits radix::System.
radix::PlayerSystem::~PlayerSystem |
( |
| ) |
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bool radix::PlayerSystem::allowedToRun |
( |
std::unordered_set< PlayerTask * > & |
blackList, |
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PlayerTask * |
task |
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) |
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protected |
const char* radix::PlayerSystem::getName |
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const |
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inlinevirtual |
TypeId radix::PlayerSystem::getTypeId |
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const |
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inlinevirtual |
void radix::PlayerSystem::mouseLook |
( |
Entity & |
entity | ) |
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protected |
bool radix::PlayerSystem::runsBefore |
( |
const System & |
sys | ) |
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virtual |
void radix::PlayerSystem::runTasks |
( |
Entity & |
entity, |
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TDelta |
dtime |
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) |
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protected |
void radix::PlayerSystem::update |
( |
TDelta |
dtime | ) |
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virtual |
The documentation for this class was generated from the following files: