GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <external/RadixEngine/include/radix/component/Health.hpp>
Inherits radix::Component.
Public Member Functions | |
Health (Entity &ent) | |
const char * | getName () const |
TypeId | getTypeId () const |
void | serialize (serine::Archiver &) |
bool | isAlive () |
void | heal (float amount) |
void | harm (float amount) |
void | kill () |
void | revive () |
Public Member Functions inherited from radix::Component | |
Component (Entity &ent) noexcept | |
virtual | ~Component () |
Data Fields | |
float | maxHealth |
float | health |
Additional Inherited Members | |
Public Types inherited from radix::Component | |
using | TypeId = ComponentTypeId |
Static Public Member Functions inherited from radix::Component | |
template<typename T > | |
static TypeId | getTypeId () |
Gets a component's type ID. More... | |
Static Public Attributes inherited from radix::Component | |
static constexpr TypeId | MaxId = 32 |
Protected Attributes inherited from radix::Component | |
Entity & | entity |
radix::Health::Health | ( | Entity & | ent | ) |
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inlinevirtual |
Implements radix::Component.
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inlinevirtual |
Implements radix::Component.
void radix::Health::harm | ( | float | amount | ) |
void radix::Health::heal | ( | float | amount | ) |
bool radix::Health::isAlive | ( | ) |
void radix::Health::kill | ( | ) |
void radix::Health::revive | ( | ) |
void radix::Health::serialize | ( | serine::Archiver & | ar | ) |
float radix::Health::health |
float radix::Health::maxHealth |