GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- l -
lastFpsTime :
radix::Fps
lastRender :
radix::BaseGame
lastUpdate :
radix::BaseGame
lastUpdateTime :
radix::World
left :
glPortal::Portal::Wrapper
,
radix::Camera
Left :
radix::Text
length() :
radix::Vector2f
,
radix::Vector3f
letters :
radix::Font
LightSource() :
radix::LightSource
lightsUBO :
radix::Renderer
load() :
radix::Config
,
radix::MapLoader
,
radix::XmlMapLoader
loadDebugFont() :
radix::GlGwenRenderer
loaded :
radix::Config
loadFont() :
radix::FontLoader
loadFromXML() :
radix::MaterialLoader
loadLoglevelSettings() :
radix::Config
loadMap() :
radix::BaseGame
loadMouseSettings() :
radix::Config
loadScreen() :
radix::XmlScreenLoader
loadShader() :
radix::ShaderLoader
loadSoundSettings() :
radix::Config
loadText() :
radix::XmlScreenLoader
LoadTexture() :
radix::GlGwenRenderer
loadVideoSettings() :
radix::Config
locationMap :
radix::Shader
lockMouse() :
radix::Window
log() :
radix::AnsiConsoleLogger
,
radix::Logger
,
radix::StdoutLogger
Log :
radix::Util
logger :
radix::Util
LogInput() :
radix::LogInput
loglevel :
radix::Config
lowlink :
radix::SystemManager::SystemGraphNode
lowlinkUndef :
radix::SystemManager::SystemGraphNode
lvl :
radix::LogInput
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