GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <external/RadixEngine/include/radix/component/LightSource.hpp>
Inherits radix::Component.
Public Member Functions | |
LightSource (Entity &ent) | |
const char * | getName () const |
TypeId | getTypeId () const |
void | serialize (serine::Archiver &ar) |
Public Member Functions inherited from radix::Component | |
Component (Entity &ent) noexcept | |
virtual | ~Component () |
Data Fields | |
bool | enabled |
Vector3f | color |
float | distance |
float | energy |
float | specular |
Additional Inherited Members | |
Public Types inherited from radix::Component | |
using | TypeId = ComponentTypeId |
Static Public Member Functions inherited from radix::Component | |
template<typename T > | |
static TypeId | getTypeId () |
Gets a component's type ID. More... | |
Static Public Attributes inherited from radix::Component | |
static constexpr TypeId | MaxId = 32 |
Protected Attributes inherited from radix::Component | |
Entity & | entity |
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inline |
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inlinevirtual |
Implements radix::Component.
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inlinevirtual |
Implements radix::Component.
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inline |
Vector3f radix::LightSource::color |
float radix::LightSource::distance |
bool radix::LightSource::enabled |
float radix::LightSource::energy |
float radix::LightSource::specular |