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GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <external/RadixEngine/include/radix/component/LightSource.hpp>
Inherits radix::Component.
Public Member Functions | |
| LightSource (Entity &ent) | |
| const char * | getName () const |
| TypeId | getTypeId () const |
| void | serialize (serine::Archiver &ar) |
Public Member Functions inherited from radix::Component | |
| Component (Entity &ent) noexcept | |
| virtual | ~Component () |
Data Fields | |
| bool | enabled |
| Vector3f | color |
| float | distance |
| float | energy |
| float | specular |
Additional Inherited Members | |
Public Types inherited from radix::Component | |
| using | TypeId = ComponentTypeId |
Static Public Member Functions inherited from radix::Component | |
| template<typename T > | |
| static TypeId | getTypeId () |
| Gets a component's type ID. More... | |
Static Public Attributes inherited from radix::Component | |
| static constexpr TypeId | MaxId = 32 |
Protected Attributes inherited from radix::Component | |
| Entity & | entity |
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inline |
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inlinevirtual |
Implements radix::Component.
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inlinevirtual |
Implements radix::Component.
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inline |
| Vector3f radix::LightSource::color |
| float radix::LightSource::distance |
| bool radix::LightSource::enabled |
| float radix::LightSource::energy |
| float radix::LightSource::specular |
1.8.8