GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <external/RadixEngine/include/radix/data/shader/ShaderLoader.hpp>
Static Public Member Functions | |
static Shader & | getShader (const std::string &fragpath, const std::string &vertpath="") |
static unsigned int | loadShader (const std::string &path, Shader::Type type) |
Static Private Attributes | |
static std::map< std::pair < std::string, std::string > , Shader > | shaderCache |
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