#include <external/RadixEngine/include/radix/data/shader/Shader.hpp>
| Enumerator |
|---|
| Vertex |
|
| Fragment |
|
| Geometry |
|
| radix::Shader::Shader |
( |
unsigned int |
handle | ) |
|
|
inline |
| int radix::Shader::att |
( |
const std::string & |
name | ) |
|
| void radix::Shader::bind |
( |
| ) |
const |
| void radix::Shader::release |
( |
| ) |
const |
| int radix::Shader::uni |
( |
const std::string & |
name | ) |
|
| unsigned int radix::Shader::handle |
| std::map<std::string, int> radix::Shader::locationMap |
|
private |
The documentation for this class was generated from the following files:
- external/RadixEngine/include/radix/data/shader/Shader.hpp
- external/RadixEngine/source/data/shader/Shader.cpp