#include <external/RadixEngine/include/radix/data/shader/Shader.hpp>
Enumerator |
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Vertex |
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Fragment |
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Geometry |
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radix::Shader::Shader |
( |
unsigned int |
handle | ) |
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inline |
int radix::Shader::att |
( |
const std::string & |
name | ) |
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void radix::Shader::bind |
( |
| ) |
const |
void radix::Shader::release |
( |
| ) |
const |
int radix::Shader::uni |
( |
const std::string & |
name | ) |
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unsigned int radix::Shader::handle |
std::map<std::string, int> radix::Shader::locationMap |
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private |
The documentation for this class was generated from the following files:
- external/RadixEngine/include/radix/data/shader/Shader.hpp
- external/RadixEngine/source/data/shader/Shader.cpp