1 #ifndef RADIX_SHADERLOADER_HPP
2 #define RADIX_SHADERLOADER_HPP
13 static Shader&
getShader(
const std::string &fragpath,
const std::string &vertpath =
"");
Type
Definition: Shader.hpp:11
Definition: GameController.hpp:7
static Shader & getShader(const std::string &fragpath, const std::string &vertpath="")
Definition: ShaderLoader.cpp:18
static unsigned int loadShader(const std::string &path, Shader::Type type)
Definition: ShaderLoader.cpp:94
static std::map< std::pair< std::string, std::string >, Shader > shaderCache
Definition: ShaderLoader.hpp:16
Definition: ShaderLoader.hpp:11