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GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <include/glPortal/Game.hpp>
Inherits radix::BaseGame.
Public Member Functions | |
| Game () | |
| void | processInput () |
| void | update () |
| GameController & | getGameController () |
Public Member Functions inherited from radix::BaseGame | |
| BaseGame () | |
| virtual | ~BaseGame () |
| BaseGame (const BaseGame &)=delete | |
| BaseGame | operator= (const BaseGame &)=delete |
| BaseGame (BaseGame &&)=delete | |
| BaseGame | operator= (BaseGame &&)=delete |
| bool | isRunning () |
| virtual void | cleanUp () |
| virtual void | close () |
| virtual void | render () |
| void | setup () |
| World * | getWorld () |
| ScreenRenderer * | getScreenRenderer () |
| GameWorld * | getGameWorld () |
| Window & | getWindow () |
Private Member Functions | |
| void | initHook () |
Private Attributes | |
| std::unique_ptr< GameController > | gameController |
| std::unique_ptr< GameRenderer > | gameRenderer |
| std::unique_ptr< UiRenderer > | uiRenderer |
| double | dtime |
Additional Inherited Members | |
Static Public Attributes inherited from radix::BaseGame | |
| static Fps | fps |
Protected Member Functions inherited from radix::BaseGame | |
| void | loadMap () |
| virtual void | prepareCamera () |
Protected Attributes inherited from radix::BaseGame | |
| Window | window |
| World | world |
| Config | config |
| GameWorld | gameWorld |
| std::shared_ptr< ScreenRenderer > | screenRenderer |
| std::unique_ptr< Renderer > | renderer |
| std::unique_ptr< Camera > | camera |
| std::shared_ptr< radix::Screen > | screen |
| EventDispatcher::CallbackHolder | screenshotCallbackHolder |
| std::string | defaultMap = "/maps/n1.xml" |
| std::string | windowTitle = "RadixEngine" |
| bool | closed |
| unsigned int | currentTime = 0 |
| unsigned int | nextUpdate = 0 |
| unsigned int | lastUpdate = 0 |
| unsigned int | lastRender = 0 |
| glPortal::Game::Game | ( | ) |
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inline |
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privatevirtual |
Reimplemented from radix::BaseGame.
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virtual |
Reimplemented from radix::BaseGame.
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virtual |
Reimplemented from radix::BaseGame.
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private |
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private |
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private |
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private |
1.8.8