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GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <include/glPortal/GameController.hpp>
Public Member Functions | |
| GameController (Game *game) | |
| void | processInput () |
Private Member Functions | |
| void | initObservers () |
Private Attributes | |
| Game * | game |
| World * | world |
| radix::EventDispatcher::CallbackHolder | closeWindowHolder |
| std::unique_ptr< radix::GameState > | gameState |
| glPortal::GameController::GameController | ( | Game * | game | ) |
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private |
| void glPortal::GameController::processInput | ( | ) |
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private |
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private |
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1.8.8