GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <include/glPortal/GameController.hpp>
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GameController (Game *game) | |
void | processInput () |
Private Member Functions | |
void | initObservers () |
Private Attributes | |
Game * | game |
World * | world |
radix::EventDispatcher::CallbackHolder | closeWindowHolder |
std::unique_ptr< radix::GameState > | gameState |
glPortal::GameController::GameController | ( | Game * | game | ) |
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void glPortal::GameController::processInput | ( | ) |
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