GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <include/glPortal/renderer/UiRenderer.hpp>
Inherits radix::SubRenderer.
Public Member Functions | |
UiRenderer (World &w, radix::Renderer &ren) | |
void | render () |
void | renderImage (radix::Vector3f position, radix::Vector3f scale, std::string path) |
Public Member Functions inherited from radix::SubRenderer | |
SubRenderer (World &w, Renderer &ren) | |
Additional Inherited Members | |
Protected Member Functions inherited from radix::SubRenderer | |
void | initCamera () |
Protected Attributes inherited from radix::SubRenderer | |
World & | world |
Renderer & | renderer |
std::unique_ptr< Camera > | camera |
std::unique_ptr< RenderContext > | renderContext |
int | viewportWidth |
int | viewportHeight |
glPortal::UiRenderer::UiRenderer | ( | World & | w, |
radix::Renderer & | ren | ||
) |
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virtual |
Implements radix::SubRenderer.
void glPortal::UiRenderer::renderImage | ( | radix::Vector3f | position, |
radix::Vector3f | scale, | ||
std::string | path | ||
) |