Definition: GameController.hpp:7
void renderImage(radix::Vector3f position, radix::Vector3f scale, std::string path)
Definition: SubRenderer.hpp:14
Definition: Screen.hpp:10
Definition: UiRenderer.hpp:20
UiRenderer(World &w, radix::Renderer &ren)
Main renderer - handles sub-renderers and provides low level render functions.
Definition: Renderer.hpp:35
3-dimensional float-based vector/point storage and manipulation struct
Definition: Vector3f.hpp:27