#include <external/RadixEngine/include/radix/system/PhysicsSystem.hpp>
Inherits radix::Event.
radix::PhysicsSystem::CollisionRemovedEvent::CollisionRemovedEvent |
( |
CollisionInfo & |
info, |
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BaseGame * |
game |
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) |
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inline |
const EventType radix::PhysicsSystem::CollisionRemovedEvent::getType |
( |
| ) |
const |
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inlinevirtual |
const EventTypeName radix::PhysicsSystem::CollisionRemovedEvent::getTypeName |
( |
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const |
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inlinevirtual |
BaseGame* radix::PhysicsSystem::CollisionRemovedEvent::game |
constexpr StaticEventTypeName radix::PhysicsSystem::CollisionRemovedEvent::TypeName = "radix/PhysicsSystem:CollisionRemoved" |
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static |
The documentation for this struct was generated from the following file: