#include <external/RadixEngine/include/radix/system/PhysicsSystem.hpp>
Inherits radix::Event.
| radix::PhysicsSystem::CollisionRemovedEvent::CollisionRemovedEvent |
( |
CollisionInfo & |
info, |
|
|
BaseGame * |
game |
|
) |
| |
|
inline |
| const EventType radix::PhysicsSystem::CollisionRemovedEvent::getType |
( |
| ) |
const |
|
inlinevirtual |
| const EventTypeName radix::PhysicsSystem::CollisionRemovedEvent::getTypeName |
( |
| ) |
const |
|
inlinevirtual |
| BaseGame* radix::PhysicsSystem::CollisionRemovedEvent::game |
| constexpr StaticEventTypeName radix::PhysicsSystem::CollisionRemovedEvent::TypeName = "radix/PhysicsSystem:CollisionRemoved" |
|
static |
The documentation for this struct was generated from the following file: