GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Public Member Functions | Data Fields
radix::Player Class Reference

#include <external/RadixEngine/include/radix/component/Player.hpp>

Inherits radix::Component.

Public Member Functions

 Player (Entity &)
 ~Player ()
const char * getName () const
TypeId getTypeId () const
void serialize (serine::Archiver &)
template<typename T >
T & addTask ()
void removeTask (int id)
Quaternion getBaseHeadOrientation () const
Quaternion getHeadOrientation () const
- Public Member Functions inherited from radix::Component
 Component (Entity &ent) noexcept
virtual ~Component ()

Data Fields

std::map< int, PlayerTask * > tasks
std::shared_ptr< btConvexShape > shape
btPairCachingGhostObject * obj
Vector3f velocity
Vector3f headAngle
bool flying
bool noclip
bool frozen
float speed
float stepCounter

Additional Inherited Members

- Public Types inherited from radix::Component
using TypeId = ComponentTypeId
- Static Public Member Functions inherited from radix::Component
template<typename T >
static TypeId getTypeId ()
 Gets a component's type ID. More...
- Static Public Attributes inherited from radix::Component
static constexpr TypeId MaxId = 32
- Protected Attributes inherited from radix::Component

Constructor & Destructor Documentation

radix::Player::Player ( Entity ent)
Move this to systems and add a dependency model
radix::Player::~Player ( )

Member Function Documentation

template<typename T >
T& radix::Player::addTask ( )
Quaternion radix::Player::getBaseHeadOrientation ( ) const
Quaternion radix::Player::getHeadOrientation ( ) const
const char* radix::Player::getName ( ) const

Implements radix::Component.

TypeId radix::Player::getTypeId ( ) const

Implements radix::Component.

void radix::Player::removeTask ( int  id)
void radix::Player::serialize ( serine::Archiver &  ar)

Field Documentation

KinematicCharacterController* radix::Player::controller
bool radix::Player::flying
bool radix::Player::frozen
Vector3f radix::Player::headAngle
bool radix::Player::noclip
btPairCachingGhostObject* radix::Player::obj
std::shared_ptr<btConvexShape> radix::Player::shape
float radix::Player::speed
float radix::Player::stepCounter
std::map<int, PlayerTask*> radix::Player::tasks
Trigger* radix::Player::trigger
Vector3f radix::Player::velocity

The documentation for this class was generated from the following files: