GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Class
radix::KinematicClosestNotMeRayResultCallback
Interact with dynamic objects, Ride kinematicly animated platforms properly More realistic (or maybe just a config option) falling -> Should integrate falling velocity manually and use that in stepDown() Support jumping Support ducking
Global
radix::MeshDrawable::serialize
(serine::Archiver &ar)
MeshDrawable serialization
Global
radix::Player::Player
(Entity &)
Move this to systems and add a dependency model
Global
radix::RigidBody::serialize
(serine::Archiver &)
RigidBody serialization
Global
radix::ViewFrame::serialize
(serine::Archiver &ar)
serialization
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