GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Static Public Member Functions | Static Public Attributes
glPortal::GameState Class Reference

#include <include/glPortal/GameState.hpp>

Static Public Member Functions

static void handleRunning (radix::BaseGame &game)
 
static void handlePaused (radix::BaseGame &game)
 
static void handleSplash (radix::BaseGame &game)
 
static void handleMenu (radix::BaseGame &game)
 
static void handleGameOverScreen (radix::BaseGame &game)
 
static void handleWinScreen (radix::BaseGame &game)
 

Static Public Attributes

static
radix::EventDispatcher::CallbackHolder 
splashCallbackHolder
 

Member Function Documentation

static void glPortal::GameState::handleGameOverScreen ( radix::BaseGame game)
static
static void glPortal::GameState::handleMenu ( radix::BaseGame game)
static
static void glPortal::GameState::handlePaused ( radix::BaseGame game)
static
static void glPortal::GameState::handleRunning ( radix::BaseGame game)
static
static void glPortal::GameState::handleSplash ( radix::BaseGame game)
static
static void glPortal::GameState::handleWinScreen ( radix::BaseGame game)
static

Field Documentation

radix::EventDispatcher::CallbackHolder glPortal::GameState::splashCallbackHolder
static

The documentation for this class was generated from the following file: