GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Data Structures | Namespaces
Player.hpp File Reference
#include <memory>
#include <functional>
#include <bullet/btBulletDynamicsCommon.h>
#include <bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h>
#include <bullet/BulletCollision/CollisionDispatch/btGhostObject.h>
#include <bullet/BulletDynamics/Character/btKinematicCharacterController.h>
#include <radix/PlayerTask.hpp>
#include <radix/BaseGame.hpp>
#include <radix/component/Component.hpp>
#include <radix/component/Transform.hpp>
#include <radix/component/Trigger.hpp>
#include <radix/Entity.hpp>
#include <radix/EntityManager.hpp>
#include <radix/physics/KinematicCharacterController.hpp>

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Data Structures

class  radix::Player
 
class  radix::ContactPlayerCallback
 

Namespaces

 radix