GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <stdio.h>
#include <bullet/LinearMath/btIDebugDraw.h>
#include <bullet/BulletCollision/CollisionDispatch/btGhostObject.h>
#include <bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h>
#include <bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h>
#include <radix/physics/KinematicCharacterController.hpp>
#include <radix/physics/Uncollider.hpp>
Data Structures | |
class | radix::KinematicClosestNotMeRayResultCallback |
class | radix::KinematicClosestNotMeConvexResultCallback |
Namespaces | |
radix | |
Functions | |
static btVector3 | radix::getNormalizedVector (const btVector3 &v) |