GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Data Structures | Namespaces | Functions
KinematicCharacterController.cpp File Reference
#include <stdio.h>
#include <bullet/LinearMath/btIDebugDraw.h>
#include <bullet/BulletCollision/CollisionDispatch/btGhostObject.h>
#include <bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h>
#include <bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h>
#include <radix/physics/KinematicCharacterController.hpp>
#include <radix/physics/Uncollider.hpp>

Data Structures

class  radix::KinematicClosestNotMeRayResultCallback
 
class  radix::KinematicClosestNotMeConvexResultCallback
 

Namespaces

 radix
 

Functions

static btVector3 radix::getNormalizedVector (const btVector3 &v)