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GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <stdio.h>#include <bullet/LinearMath/btIDebugDraw.h>#include <bullet/BulletCollision/CollisionDispatch/btGhostObject.h>#include <bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h>#include <bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h>#include <radix/physics/KinematicCharacterController.hpp>#include <radix/physics/Uncollider.hpp>Data Structures | |
| class | radix::KinematicClosestNotMeRayResultCallback |
| class | radix::KinematicClosestNotMeConvexResultCallback |
Namespaces | |
| radix | |
Functions | |
| static btVector3 | radix::getNormalizedVector (const btVector3 &v) |
1.8.8