1 #ifndef RADIX_GAMESTATE_HPP
2 #define RADIX_GAMESTATE_HPP
Definition: GameController.hpp:7
WinEvent()
Definition: GameState.hpp:21
const EventTypeName getTypeName() const
Definition: GameState.hpp:13
const uint32_t StaticEventType
Definition: Event.hpp:10
static constexpr StaticEventTypeName TypeName
Definition: GameState.hpp:12
const EventType getType() const
Definition: GameState.hpp:17
std::string EventTypeName
Definition: Event.hpp:13
static constexpr StaticEventType Type
Definition: GameState.hpp:16
Definition: GameState.hpp:11
static constexpr EventType TypeNameHash(StaticEventTypeName etn)
Definition: Event.hpp:16
void handleInput(BaseGame &game)
Definition: GameState.cpp:5
Definition: GameState.hpp:9
uint32_t EventType
Definition: Event.hpp:11
const char *const StaticEventTypeName
Definition: Event.hpp:12
Definition: BaseGame.hpp:22