#include <external/RadixEngine/include/radix/data/texture/TextureLoader.hpp>
Texture radix::TextureLoader::getEmptyDiffuse |
( |
| ) |
|
|
static |
Texture radix::TextureLoader::getEmptyNormal |
( |
| ) |
|
|
static |
Texture radix::TextureLoader::getEmptySpecular |
( |
| ) |
|
|
static |
Texture radix::TextureLoader::getEmptyTexture |
( |
const std::string & |
name, |
|
|
const char * |
pixel = "\xFF\xFF\xFF" |
|
) |
| |
|
static |
Texture radix::TextureLoader::getTexture |
( |
const std::string & |
path | ) |
|
|
static |
static std::map<std::string, Texture>& radix::TextureLoader::getTextureCache |
( |
| ) |
|
|
inlinestatic |
Texture radix::TextureLoader::uploadTexture |
( |
const unsigned char * |
data, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
staticprivate |
std::map< std::string, Texture > radix::TextureLoader::textureCache = {} |
|
staticprivate |
The documentation for this class was generated from the following files: