GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Member Functions | Data Fields
glPortal::Terminal Class Reference

#include <include/glPortal/component/Terminal.hpp>

Inherits radix::Component.

Public Member Functions

 Terminal (radix::Entity &ent)
const char * getName () const
TypeId getTypeId () const
void serialize (serine::Archiver &ar)
- Public Member Functions inherited from radix::Component
 Component (Entity &ent) noexcept
virtual ~Component ()

Data Fields

bool enabled
radix::Vector4f backgroundColor
radix::Vector4f textColor

Additional Inherited Members

- Public Types inherited from radix::Component
using TypeId = ComponentTypeId
- Static Public Member Functions inherited from radix::Component
template<typename T >
static TypeId getTypeId ()
 Gets a component's type ID. More...
- Static Public Attributes inherited from radix::Component
static constexpr TypeId MaxId = 32
- Protected Attributes inherited from radix::Component

Constructor & Destructor Documentation

glPortal::Terminal::Terminal ( radix::Entity ent)

Member Function Documentation

const char* glPortal::Terminal::getName ( ) const

Implements radix::Component.

TypeId glPortal::Terminal::getTypeId ( ) const

Implements radix::Component.

void glPortal::Terminal::serialize ( serine::Archiver &  ar)

Field Documentation

radix::Vector4f glPortal::Terminal::backgroundColor
bool glPortal::Terminal::enabled
radix::Vector4f glPortal::Terminal::textColor

The documentation for this class was generated from the following file: