GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Editor.hpp
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1 #ifndef EDITOR_HPP
2 #define EDITOR_HPP
3 
4 namespace glPortal {
5 
6 class Window;
7 class World;
8 
9 class Editor {
10 private:
11  Window &window;
13 
14 public:
15  Editor(Window&, World&);
16 
17  void render();
18 };
19 
20 } /* namespace glPortal */
21 
22 #endif /* EDITOR_HPP */
World & world
Definition: Editor.hpp:12
Definition: Editor.hpp:9
Definition: Screen.hpp:10
Window & window
Definition: Editor.hpp:11
Definition: World.hpp:11
Editor(Window &, World &)