GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Screen.hpp
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1 #ifndef RADIX_SCREEN_HPP
2 #define RADIX_SCREEN_HPP
3 
4 #include <vector>
5 
8 
9 namespace radix {
10 
11 struct Screen {
13  std::vector<Text> text;
14 };
15 
16 } /* namespace radix */
17 
18 #endif /* RADIX_SCREEN_HPP */
Definition: GameController.hpp:7
Definition: Screen.hpp:11
4-dimensional float-based vector/point storage and manipulation struct
Definition: Vector4f.hpp:22
std::vector< Text > text
Definition: Screen.hpp:13
Vector4f color
Definition: Screen.hpp:12