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GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <algorithm>#include <condition_variable>#include <functional>#include <map>#include <mutex>#include <set>#include <stack>#include <stdexcept>#include <string>#include <queue>#include <thread>#include <utility>#include <vector>#include <radix/Camera.hpp>#include <radix/EntityManager.hpp>#include <radix/core/types/TimeDelta.hpp>#include <radix/core/state/HandleGameFunction.hpp>#include <radix/core/event/EventDispatcher.hpp>#include <radix/data/material/Material.hpp>#include <radix/SystemManager.hpp>#include <radix/input/InputSource.hpp>#include <radix/env/Config.hpp>Go to the source code of this file.
Data Structures | |
| class | radix::World |
Namespaces | |
| radix | |
Typedefs | |
| typedef std::pair< Entity *, Entity * > | radix::EntityPair |
1.8.8