1 #ifndef RADIX_XMLMAPLOADER_HPP
2 #define RADIX_XMLMAPLOADER_HPP
25 void load(
const std::string &path);
void extractAcids()
Definition: XmlMapLoader.cpp:178
Definition: GameController.hpp:7
void extractDoor()
Definition: XmlMapLoader.cpp:129
XmlMapLoader(World &)
Definition: XmlMapLoader.cpp:25
Definition: MapLoader.hpp:12
void extractLights()
Extract a light elements containing position (x, y, z) and colour (r, g, b) attributes.
Definition: XmlMapLoader.cpp:100
void extractTriggers()
Definition: XmlMapLoader.cpp:203
tinyxml2::XMLHandle rootHandle
Definition: XmlMapLoader.hpp:18
void extractWalls()
Definition: XmlMapLoader.cpp:147
Load a map in GlPortal XML format.
Definition: XmlMapLoader.hpp:16
void extractMaterials()
Definition: XmlMapLoader.cpp:54
void extractSpawn()
Extract a spawn element containing its rotation and position elements.
Definition: XmlMapLoader.cpp:79
void extractModels()
Definition: XmlMapLoader.cpp:228
void load(const std::string &path)
Load data from XML into World.
Definition: XmlMapLoader.cpp:30