GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
XmlLoader.hpp
Go to the documentation of this file.
1 #ifndef RADIX_XML_LOADER_HPP
2 #define RADIX_XML_LOADER_HPP
3 
4 #include <tinyxml2.h>
6 
7 namespace radix {
8  class XmlLoader {
9  protected:
10  static bool extractColor(tinyxml2::XMLElement* currElement, Vector4f* color);
11  static void handleFailureForElement(std::string module, std::string element, std::string path);
12  };
13 } /* namespace radix */
14 
15 #endif /* RADIX_XML_LOADER_HPP */
Definition: GameController.hpp:7
static void handleFailureForElement(std::string module, std::string element, std::string path)
Definition: XmlLoader.cpp:19
4-dimensional float-based vector/point storage and manipulation struct
Definition: Vector4f.hpp:22
Definition: XmlLoader.hpp:8
static bool extractColor(tinyxml2::XMLElement *currElement, Vector4f *color)
Definition: XmlLoader.cpp:8