15 static std::unique_ptr<Logger>
logger;
33 inline static void SetThreadName(std::thread &thread,
const std::string &name) {
Definition: GameController.hpp:7
static _Log Log
Definition: Util.hpp:25
static std::mt19937 Rand
Definition: Util.hpp:28
static void Init()
Definition: Util.cpp:34
static std::random_device RandDev
Definition: Util.hpp:27
static void SetThreadName(std::thread &thread, const std::string &name)
Definition: Util.hpp:33
LogLevel
Definition: Logger.hpp:8
static std::unique_ptr< Logger > logger
Definition: Util.hpp:15
static void SetThreadName(std::thread &, const char *)
Definition: Util.cpp:79