GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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TerminalRenderer.hpp
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1 #ifndef TERMINAL_RENDERER_HPP
2 #define TERMINAL_RENDERER_HPP
3 
4 #include <string>
5 
6 namespace radix {
7  struct RenderContext;
8  class World;
9 }
10 
11 namespace glPortal {
12 
14 public:
15  static void render(radix::RenderContext &rc, radix::World &world);
16 };
17 
18 } /* namespace glPortal */
19 
20 #endif /* TERMINAL_RENDERER_HPP */
Definition: GameController.hpp:7
Definition: Screen.hpp:10
Definition: TerminalRenderer.hpp:13
static void render(radix::RenderContext &rc, radix::World &world)
Definition: RenderContext.hpp:15
Definition: World.hpp:32