GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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include
glPortal
renderer
TerminalRenderer.hpp
Go to the documentation of this file.
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#ifndef TERMINAL_RENDERER_HPP
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#define TERMINAL_RENDERER_HPP
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#include <string>
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namespace
radix
{
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struct
RenderContext;
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class
World;
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}
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namespace
glPortal
{
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class
TerminalRenderer
{
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public
:
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static
void
render
(
radix::RenderContext
&rc,
radix::World
&world);
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};
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}
/* namespace glPortal */
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#endif
/* TERMINAL_RENDERER_HPP */
radix
Definition:
GameController.hpp:7
glPortal
Definition:
Screen.hpp:10
glPortal::TerminalRenderer
Definition:
TerminalRenderer.hpp:13
glPortal::TerminalRenderer::render
static void render(radix::RenderContext &rc, radix::World &world)
radix::RenderContext
Definition:
RenderContext.hpp:15
radix::World
Definition:
World.hpp:32
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