GlPortal Class Reference
0.1.1
Source code documentation of the free and open 3D action puzzle game.
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#include <cstddef>
#include <type_traits>
#include <serine/Serializable.hpp>
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Data Structures | |
class | radix::Component |
Base class to create entity components. More... | |
Namespaces | |
radix | |
Typedefs | |
using | radix::ComponentTypeId = std::size_t |
Functions | |
ComponentTypeId | radix::getNewComponentTypeId () |