GlPortal Class Reference  0.1.1
Source code documentation of the free and open 3D action puzzle game.
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Component.hpp File Reference
#include <cstddef>
#include <type_traits>
#include <serine/Serializable.hpp>

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Data Structures

class  radix::Component
 Base class to create entity components. More...
 

Namespaces

 radix
 

Typedefs

using radix::ComponentTypeId = std::size_t
 

Functions

ComponentTypeId radix::getNewComponentTypeId ()