GlPortal Class Reference
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Source code documentation of the free and open 3D action puzzle game.
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external
RadixEngine
include
radix
physics
CollisionDispatcher.hpp
Go to the documentation of this file.
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#ifndef RADIX_COLLISION_DISPATCHER_HPP
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#define RADIX_COLLISION_DISPATCHER_HPP
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#include <bullet/btBulletDynamicsCommon.h>
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namespace
radix
{
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class
CollisionDispatcher
:
public
btCollisionDispatcher {
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public
:
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using
btCollisionDispatcher::btCollisionDispatcher;
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//bool needsCollision(const btCollisionObject*, const btCollisionObject*) final override;
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//bool needsResponse(const btCollisionObject*, const btCollisionObject*) final override;
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};
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}
/* namespace radix */
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#endif
/* RADIX_COLLISION_DISPATCHER_HPP */
radix
Definition:
GameController.hpp:7
radix::CollisionDispatcher
Definition:
CollisionDispatcher.hpp:8
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